Character Voice
May 15, 2009
Mary Rosenblum: Welcome to our Friday Forum. I wanted
to talk about Character Voice tonight. This is what most novice writers
struggle with, in terms of characterization. And it is critical to
characterization. When we meet a new person, we first evaluate them visually. What
is that person's age, physical shape, clothing? Then we pay attention to how
they talk. We pick up lots of clues --region from the accent, education from
the manner of speech, prejudices, world view, and so on from what they say. So
when a novice writer has three characters who all talk exactly alike, it is
very difficult for readers to tell one from the other.
Voice is one of the main identifiers of character on the page. We don't have
a movie screen in front of us after all. And it's not just dialogue. Voice...the
manner in which your character speaks and that character's world view...should
permeate the narrative in third person, and of course, should be utterly
consistent in first person. When that fails, and the author peeks through it
ruins the credibility of the character.
So for example if writing a fiction story like
seasons closing, do you base the character voice on actual people you know or
is the voice "invented"?
Mary Rosenblum: You can do
either, David, good question. But the voice should belong to that character.
When I was first starting to write, I often thought of a friend or relative
whose voice, whose manner of speaking and world view suited the character and
then I used that person's voice for my character. As I gained more expertise, I
simply created voices for each character.
So it is important to distinguish their physical attributes as well
as their mannerisms?
Mary Rosenblum: Kt, yes, it is
important to make your characters visually real...you let the readers see the
characters as soon as that person 'walks onto the stage'. However, it is the
voice of the character that will provide the presence of that character more
than visual details, although action will remind us of the character's visual
self. The character's voice is the interface between the character and the
reader. It is the main means for the readers to 'know' that character. So if
the voice is bland and featureless, that character will seem bland and
featureless, not real at all.
I
don't start writing a story until I have the POV character's voice solid in my
mind, until I can hold a conversation with that person and he/she sounds very
different than I do. Ideally, you should be able to remove all identifying tag
lines and readers will still know who is talking. Now realistically, that
doesn't work, and there's no point in confusing readers. But that's the ideal
goal. And voice reveals character more than any other method. WHAT your
character says reveals a LOT about what he/she thinks and believes. And if you
don't keep that solidly in mind, all your characters will reveal what??? YOUR
world view. Which is fine if all of your characters are like you. But I bet
they aren't ALL like you. Here's an example. Two examples actually.
Carny hoofed it across the park, because Babe was being a witch again and
wasn't driving him anywhere this week. It was full of brats. And their moms
with cell phones glued to their ears. And their dogs, crapping all over the
grass. Same dogs that got in his roses and if he caught one, he'd kick it right
out into the middle of the street, right in front of some big truck. He
detoured around the playground, cut between the bushes and the rec hall. Trash
all over the ground. He kicked a paper cup aside. Damn kids.
Okay, so we know a lot about what our Carny thinks of kids, their moms, and
dogs. We get a clear sense of this guy's personality and his mood at the
moment, yes?
Darla cut through the park. Afternoons were okay, Mom wouldn't mind, even if
one of her nosy friends spotted her and tattled. Kids were all over the play
stuff. She hunched her shoulders, looking for Maria, Sylvia, any of Mom's
friends. A blue and red ball rolled up to her feet and she picked it up,
grinned at the red headed kid who looked totally shocked and tossed it to him.
He grinned back, missed the throw and ran off after it. He looked like Danny.
She glanced at her watch, broke into a trot. Get home late and Mom would ground
her butt for a year.
So here we have the same park, same kids, and a different 'take'.
We have a bit of a sense of Darla's mood, a clue or two of backstory. Mom has a
lot of rules and the park is clearly off limits, probably once it starts to get
dark. Darla's worried about someone telling Mom, so Mom has power. She likes
kids enough to toss the ball back, notice that he has red hair and looks like
Danny. In both these brief paragraphs, I loaded 'em with clues about the
character's personality, circumstance, and feelings about things -- world view.
The 'voice' permeates even the narrative - the description of action. Carny
'hoofs' it through the park. That's his word, from his era. Darla cuts through
the park. They're kids to her, brats to Carny. Darla didn't even notice the
dogs. She probably gives dogs a big shrug unless one comes up to greet her.
Clearly she's not scared of them or she WOULD notice them.
Say you have this same character and a dog approaches and suddenly she's
panicking... Your characterization fails. If she is that scared of dogs, she's
looking for them, trying to avoid them.
Interesting...by voice you mean the way the
character interacts throughout the book determines their personality and
distinguishes them from other characters within the book.
Mary Rosenblum: Exactly, kt. It's
not JUST dialogue. It's how you handle all the narrative. Of course when you
use first person, your character's voice permeates every sentence because the
POV is telling us the story. But you can create nearly the same effect with
third person. This is why so much novice third person is weak in
characterization. We might get a sense of the character as he/she speaks, but
the rest of the time, the narrative is utterly objective, and maybe the author
breaks in to tell us stuff from time to time.
Mary, how do you keep your characters voice from
being disrupted by other voices? I mean we can only write so many hours a day,
how do you maintain the voice consistently day after day?
Mary Rosenblum: Ingrid, good
question! Once I have the voice in my head and start writing the story, that
voice is on the page. When I got back to that story, I'll usually revise the
last couple of paragraphs or even a whole page...mainly to 'pick up' the voice
again. That way, I get to the end of the section I’m revising and go on to the
new text I'm writing smoothly, without any break in the voice.
Good, that's what I have to do. I'm glad I'm in
good company. thanks
Mary Rosenblum: It's hard to
keep that voice utterly consistent if you start with a blank page, not having
lived with that voice on the page for a day or so. When you're writing narrative
in third person, use your POV's vocabulary. That's why Carny 'hoofs it' across
the park.
It sounds to me like this Character voice is going to take a
while for me to master. Doesn't sound very easy.
Mary Rosenblum: David, it's not
easy, but it's worth mastering. Every slush pile is FULL of stories with nice
plots, good ideas, and very weak characters. Once you master
characterization-- which is HARD -- you WILL sell.
What if you have multiple characters?
Mary Rosenblum: DLB, I would
use the voice of your POV character for your narrative. That is the character
you want to create as real, with the greatest depth. Other characters will
speak with different voices, but use the vocabulary, speaking style of your POV
for the narrative. Now in a novel, you may have more than one POV, but it's a
good idea to stick to one POV character per chapter. The more minor the
character, the less a unique voice is necessary, but the more distinct you can
make it the better.
So this voice characterization is key to getting
stories published?
Mary Rosenblum: Well, David, it
is a major component of characterization and that is the key to getting
published. Once I mastered character, I started selling nearly all my stuff to
the major magazines. When you write in first person it’s even more important to
create a unique voice. Especially if you're writing at novel length! Readers
get bored with a 'vanilla pudding' first person voice. You don't want to create
the effect of a monotone. It's a good idea to try for a voice that is a little
'larger than life'.
What do you mean by a larger than life voice?
Mary Rosenblum: One that's
stronger and more vivid than your average person carrying on a conversation.
That's what makes those scabby detective novels fun
to read.
So you mean.. ditch the subtly, like an actor on
stage?
Mary Rosenblum: I was
watching goldfish when the call came down. Okay, can the comments. I don't
watch goldfish every day, but these were pretty special goldfish. Million
dollar goldfish, okay? But hey, the phone might be a job so I picked it up.
This voice could be realllly boring.
I
was watching the goldfish I was hired to watch when the phone rang. It might be
a job, so I picked it up. I get the second example ALL the time
from novice writers.
Look at the difference here.
What do you guess about Voice Number One? What do you guess about Voice Number
Two?
Voice number one sounds a bit scrappier and more animated
Does the way you are feeling when you are writing
ever affect the way a character acts in stories? For instance, happy, excited,
sad, depressed.
Mary Rosenblum: Well, it can,
Steffy. It really shouldn't. We're sort of like actors. You put on a
character's skin and you enter his or her world and you can stop being you for
awhile and be that person. In fact you SHOULD be that person for awhile.
That's how you do character well.
I know sometimes it goes the other way. If the
character is very happy, excited, sad, whatever, it tends to rub off on me.
Mary Rosenblum: Yeah, sparks,
it sure can! I really don't like to write dark and depressed characters. It
always has an effect on me.
So what if you are having a really down day and you
feel lousy but your character is a positive and cheery lad?
Mary Rosenblum: I just write the character as positive
and cheery. And it does make me feel a bit better, even if it's a struggle to
get him on the page.
My favorites are strong female leads, so I write
strong female leads. I always feel stronger on my dark days because of my MCs
Mary Rosenblum: Good for you,
Ingrid.
Here's an example of an actual story start. It's in third person, but the MC's
voice permeates the narrative.
Aman’s eyelids twitched as the tiny skull and crossbones icon flashed across
his retinal screen. Uh oh. He blinked away the image and scowled at the office
door. The feds. “Sit tight and pay attention,” he said to the new kid sitting
in the chair beside the desk.
“What’s up?” New Kid leaned forward. But the door was already opening, the soft
whisper as it slid aside a reassurance that this was a high end operation, that
your money was being spent wisely. The real-life, physical office, the
expensive woolen carpet and real wood furniture echoed that reassurance. No
sleazy, virtual private eye here…you were at the top of the ladder in a hard
office.
So this start is loaded with clues about Aman. He's not happy to see the feds.
The new employee is 'New Kid', not someone he thinks a lot of , clearly. He
doesn't even remember his name. He's cynical about the decor. And that
suggests he's cynical about his job, too. I could have done the same
description in a 'neutral' tone, and readers would have had visuals only, no
clues as to Aman's character.
But by using Aman's voice and world view to 'tint' the description, I reveal
his character and make that description do two things -- show the readers the
scene and deepen characterization. That's what voice can do for you.
I was thinking you're weren't adding a lot of
background. Should we be adding more background to our stories? You're
examples seem a little blunt.
Mary Rosenblum: Well, they're
short examples, and less is really more in the background department. Nothing
kicks readers out of the here and now of your scene faster than intruding to
tell the readers all about your character. Readers need to know less than you
think and you really want to let readers figure out that backstory for
themselves. If you want them to know about your character's fear of dogs, let
that person spot a dog across the street, get dry mouthed and force himself to walk
forward, telling himself that if he doesn't act afraid the dog won't bother
him.
So part of the craft of writing is constructing scenes that allow readers to
figure out backstory for themselves.
Sort of creating a puzzle for them to solve?
Mary Rosenblum: That's it
exactly, phillips. You are handing readers puzzle pieces and letting the
READERS put 'em together.
Mary this has been very helpful. I hope I can apply all this
real soon to my assignments!
this goes with the show don’t tell philosophy
Mary Rosenblum: It does, David!
All these concepts are intertwined.
Remember that voice is more than just dialogue!
See you all!
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