Mary Rosenblum, your web editor, has published three SF novels, four mysteries as Mary Freeman, and more than 50 short stories in multiple genres, as well as nonfiction! She also teaches writing, and over the years, has created many, many new universes!
Creating the Universe on the Run
Building the World Without Slowing Down the Story
by Mary Rosenblum
Those of us who write in the Fantasy and Science Fiction genres are doubly tasked when we begin a new story. Not only do we need to hook the reader with a strong opening and embed that backstory, http://www.longridgewritersgroup.com/rx/wc05/embedding_the_backstory.shtml , but we also need to build enough of our world in those few opening sentences that our reader knows whether we’re on Mars, or in the Demon Wood! But of course, we can’t stop the story and go on at length about the ecology, culture, history, and politics of our world. Not if we want to keep our readers reading!
Start With a Strong Hint
Our readers don’t need to know everything about this new world we’ve just dropped them into. But they need a few clues right away. They’ll happily fill in the picture as the story unfolds. This is where strong visuals and a good action scene will really help you. If our character is doing something – especially if you add an element of urgency -- his or her actions will tend to carry a fairly rich load of visuals without feeling slow. Consider this opening for a story I recently sold to Asimov’s Magazine: Abrim looked down, watching the pitted surface of the C-type asteroid rise up to meet their silver ship-feet. Setting down, Miriam murmured in his ear, twin-mind to those feet. Light as a feather, brother! Abrim tensed. Every landing was stressful, no matter how many times they’d done it together. You only got one mistake out here in the Belt. "Smell any water, Miriam?"
This opening gives the reader several clues about what is going on. We are in the asteroid belt, and water is the issue, we have Miriam, who might be a person or might not, and our POV, Abrim. That’s enough to start with, and as Abrim mines water from the asteroid and has a tense run in with his brother, we’ll find out more about the orbital platforms that ring the Earth, the level of technology, and the nature of the Artificial Intelligence that operates the ship: Miriam. If I tried to squeeze all that into the first paragraph, the action would vanish in a sea of information! Decide what your reader must know, and that’s all you need to include in the opening paragraphs. Here, we need to know that we’re far enough in the future to be skipping around in the asteroid belt, that Abrim is our main character, and he mines asteroids for water. That’s enough to start with. The thousand other details can slip in as the story unfolds.
This type of ‘creating the world’ applies to ‘realistic’ fiction as well. If you open your story in San Francisco, or Vienna, or Drain, Oregon, you want to drop your reader into a realistic world. And while things like cars and buildings are familiar concepts, by creating unique and individual cars and buildings, you’ll give your street a feel of reality. [Take a look at: Getting it Real: http://www.longridgewritersgroup.com/rx/wc05/getting_it_real.shtml ]
Learn by Doing
We Don’t Need to Know It All!
Show Don’t Tell…Again!
So the bottom line is…once again…show your readers the world, don’t tell them about it! Give us strong visual hints about your world in your action-packed opening, then let us gather more hints as we overhear characters talking, are privy to our POV’s thoughts, or see them in action. We’ll put your world together like a jigsaw puzzle and by the time we reach that compelling climax, we’ll know just where we are and what is going on! And your story will have carried us the whole way , our very own magic carpet!
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